Chris Buckley
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GAME Digital prepares for difficult AGM
Group ready to implement "further operational efficiencies" as UK business struggles
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Lumos Labs to pay $2m Deceptive Advertising settlement
“Lumosity preyed on consumers' fears about age-related cognitive decline"
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New VP Entertainment and Licensing for Halfbrick US
"We have yet to really tap into the full potential that Halfbrick has in these areas"
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OnLive adds new European territories
Sweden, Denmark, Finland, Norway and Ireland get access to cloud service
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Machinima raises $18m in Warner Bros funding round
MK Capital, Redpoint Ventures, and Google Capital all took part
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Sixense begins and fully-funds STEM Kickstarter campaign
The company's new motion tracking platform needed $250,000 to become a reality.
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Ex-Monolith devs form Blackpowder
Key devs behind F.E.A.R., No One Lives Forever re-team with colleagues for PC action adventure Betrayer
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DeNA and Spicy Horse team up for mobile Hell Invaders
Spicy Horse's Hell Invaders is coming to DeNA's Mobage platform
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Microsoft planning Kinect dashboard ads?
NUAds trademark hints at motion-controlled advertising for Xbox 360
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In-game ads pivotal in changing perception of games business
Few people recognise ads convinced global brands that games aren't just for kids, says Bartlett
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Microsoft to retire Massive in-game ads brand by year end
Company confirms closure, will integrate tech into first-party ads business