Daniel Camilo
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How It Takes Two became China's Game of the Year (without even being released)
Daniel Camilo dives into how unlicensed titles achieve success in the world's biggest gaming market
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How China's gaming regulations affect its market and the rest of the industry
Daniel Camilo explores the complexity of the Chinese market and whether it's worth considering for international developers
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Chinese Switch sales expose a failure to counter the import market | Opinion
Apptutti's Daniel Camilo on the ever-present import market in China, and why 1m Switch sales does not make Nintendo the market leader
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An insider's perspective on China's new age ratings | Opinion
Apptutti's Daniel Camilo on how age ratings might impact the biggest games market in the world
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China is ready for the PS5 and Xbox, even if Sony and Microsoft aren't ready for China | Opinion
Imported next-gen consoles are already available for pre-order in China, says Apptutti's Daniel Camilo
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Foreign developers can only hope to reach China with mobile games | Opinion
The last crop of officially approved games tells us a lot about the Chinese market, says Apptutti's Daniel Camilo
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Don't expect next-gen console launches in China anytime soon | Opinion
The suspension of the PlayStation Store in China underlines the problems that Sony and Microsoft continue to face, says Apptutti's Daniel Camilo
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The curious case of Animal Crossing in China | Opinion
China plays a bigger role in console sales than people think, says Apptutti's Daniel Camilo, and Nintendo's game is compelling proof
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Five misconceptions about the Chinese games market
Apptutti's Daniel Camilo on the myths around console sales, PC gaming, rampant piracy, and more