David Radd
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Suda51's Killer is Dead will see "wide" appeal, says Xseed
Executive Ken Berry talks about how Killer is Dead will be a unique opportunity for the company
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Consoles should empower players to create content, says Raptr boss
Raptr CEO Dennis Fong believes Sony's new 'Share' button on the DualShock 4 is a small step in the right direction
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Tom Hall: Games need to be "democratized like MP3s"
The id veteran also talks about his Commander Keen inspired Secret Spaceship Club
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ESRB: We help "protect creative freedom"
Patricia Vance talks about fighting the image of being a "censor" and outlines the benefits of ESRB's new automatic rating tool
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American McGee on Kickstarter: “We turned it into Kicklauncher”
The Akaneiro developer thinks more Kickstarter projects should involve nearly finished games
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Assassin's Creed III: Ubi wanted to avoid the “glorified add-on pack”
Ubisoft exec Tony Key on pitfalls of having an annual franchise and the marketing differences in the US and Europe
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Ubisoft: Just Dance won't go the route of Guitar Hero
Ubi marketer Tony Key talks about keeping Just Dance fresh and why it's like an annual sports franchise
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Rift: Storm Legion early sales "beyond expectations" says Trion
Adoption rate nearly double what the company was hoping for
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Single player is a "gimmick" says mid-core developer
Gogogic CEO Jonas Antonsson says games are meant to be played with others, whether simultaneously or not
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Zynga can be saved with advertising, says Pachter
The analyst also details his bearish opinion on the Wii U
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Cryptic: Game ratings don't "do a great justice to MMOs"
Star Trek producer Dan Stahl on free-to-play and the value of one-off reviews for MMOs
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Deadpool has taken over, says High Moon manager
Greg Agius says that the studio was given more marketing input after War for Cybertron
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World of Warcraft, Raph Koster will be honored at GDC Online Awards
Awards will be presented at a ceremony on October 10 during GDC Online
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Heavy Rain 2 never seriously discussed between Quantic Dream and Sony
David Cage says that creative people have to do something different or 'you're just a marketing guy'
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Assassin's Creed sequelization put in context by Ubisoft
"Assassin's Creed is a franchise, like Mario or Resident Evil, that will have ups and downs," says Alex Hutchinson
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Sony downplays lack of 3D at E3, Gamescom
Jim Ryan indicates they don't have to talk about it anymore
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David Cage says games "need to grow up"
"How many monsters/aliens/zombies can you kill in games?" asks Cage
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Sony says "it's too early" for PS Vita price cut
Cost reductions will come, but Shuhei Yoshida says it will take time
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Last Story publisher says core gamers "follow the best games regardless of the system"
Ken Berry says Xseed was very excited to work on the latest from Sakaguchi and Uematsu
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Zynga offered to port Fez to mobile, says Polytron
The indie platformer would have been a departure from Zynga's usual offerings
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Double Fine looks to completely shift away from work-for-hire
Company wants to maintain its independence using investors and crowdfunding
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Dungeon Defenders publisher gets four more recruits
Reverb Publishing is looking to keep up with its growing lineup of games