Eric Van Allen
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Chess category booming as Twitch hours watched in February grew 82%
StreamElements report notes that Chess has been steadily growing in popularity since The Queen's Gambit debut
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EA College Football reportedly won't launch until 2023
Internal document sent to schools by licensing group puts a date on EA's return to college sports
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Indie breakout Loop Hero sells 500,000 in first week
Four Quarters' deck-building game also sets record for publisher Devolver's fastest-selling soundtrack
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Super League Gaming acquires Mobcrush
Amateur esports company expects to reach a US audience of 85 million monthly with the acquisition
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Newzoo anticipates global esports market will grow to $1.08b in 2021
Sponsorship and media rights are expected to account for 77% of esports revenue in the coming year
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Omeda Studios closes $2.2m round of funding
The studio is creating a successor to Epic's shuttered third-person MOBA Paragon using that game's assets
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GameStop establishes committee to help transform it "into a technology business"
Retailer's board of directors says new group will "further accelerate the company's transformation"
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V1 Interactive is officially closing its doors
Studio co-founder Marcus Lehto says it will be giving employees "ample time" to search for new jobs
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Valve ends production on rebooted Artifact
Both the classic and updated version of the Dota 2 card game will be kept online and made free-to-play
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Mortal Shell sales pass 500,000 copies
Cold Symmetry's action game passes a sales milestone as enhanced edition arrives on PS5, Xbox Series X|S
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ESA commits $1 million to support Black Girls Code
The multi-year venture will support education and mentoring programs for girls and young women
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Theorycraft Games secures $37.5m in Series A funding
Several former Blizzard, Bungie, and Riot developers land investment for their new competitive PvP experience
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Sinking City dev claims its publisher is selling a hacked copy on Steam
In an ongoing dispute, Frogwares is now saying Nacon used its encryption to modify and sell a different version of the game
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Nacon blames Frogwares for feature-lacking Steam version of The Sinking City
The publisher of the Lovecraftian mystery game airs out its grievances after developer advises users not to purchase its current Steam version
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EA delays Need For Speed so Criterion can help with Battlefield
Criterion's Need For Speed will be pushed back a year as the longtime DICE collaborators assist on the next Battlefield
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The Sinking City developer asks users not to buy its game on Steam
Frogwares says it didn't create the version of the Lovecraftian detective game currently available on Steam
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Hiro Capital invests in Snowprint, Happy Volcano, and Double Loop
VC fund leads $15 million in support for the Legend of Solgard studio, The Almost Gone studio, and Emily Greer / Shelby Moledina start-up
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Coin Master passes $2b in lifetime player spending
Sensor Tower says Moon Active's casino-style app is leading the charge within the fast-growing Casino genre on mobile
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Destiny 2 delays Witch Queen expansion to 2022
The publisher says its narrative ambitions and the complications of COVID-19 have necessitated a change in schedule
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Epic giving out virtual currency after loot box settlement
US lawsuit over loot boxes leads to publisher giving out in-game money to Fortnite and Rocket League players who bought loot boxes in either game
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Class-action suit takes aim at Google Stadia's 4K claims
A new lawsuit targets Google, Bungie, and id Software over Stadia's streaming resolution
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Live-action Twisted Metal TV series moving forward
Sony's vehicular combat franchise has an adaptation in development from the writers of Deadpool
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Roblox to begin trading shares in March
The popular games platform is getting ready for its direct listing following a delay last December
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Apple turns to Valve for information in legal battle with Epic
A subpoena from last November sees Apple filing for information about Steam, but Valve is fighting back
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Lucid Sight acquires multiplayer engine Colyseus
The multiplayer service will expand into the cloud, in an attempt to "democratize" multiplayer game server engines