Insomniac Games
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Marvel's Spider-Man 2 moves over 2.5 million copies | News-in-brief
The PlayStation 5 exclusive hits the sales milestone a day after its release
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Insomniac: If anything, it's got better since we were bought by PlayStation
Spider-Man 2 creative director Bryan Intihar talks superheroes, PS5 and Insomniac's impressive run of releases
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Marvel's Spider-Man: Miles Morales | Games of the Year 2022
Insomniac's follow-up to its 2018 hit finally adds the 'friendly neighbourhood' part to a Spider-Man adventure
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Spider-Man is second-biggest PlayStation PC launch so far
Game reached more peak concurrent players than Horizon Zero Dawn, yet to surpass God of War
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Sony donates $100,000 to reproductive rights charity but forbids public statements
Donation led by Insomniac Games after criticism over CEO Jim Ryan's internal message on abortion rights
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Insomniac's Ted Price: Games studios must break the habit of brute-forcing through problems
Spider-Man studio boss spoke at Develop:Brighton about giving teams permission to fail and building a safer culture
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Ratchet & Clank: Rift Apart | Critical Consensus
Stunning visuals and explosive gameplay make for a showstopping spectacle on PlayStation 5
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Insomniac re-casts Peter Parker's face model in Spider-Man Remastered
Ben Jordan to replace John Bubniak due to closer resemblance with voice actor Yuri Lowenthal
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Spider-Man Remastered won't get physical PS5 release
PS4 save files from Marvel's Spider-Man also won't carry over to the PS5 version
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Sony paid $229 million for Insomniac
SEC filing reveals acquisition cost of Ratchet & Clank and Marvel's Spider-Man developer in a majority-cash deal
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Sweating the details of diversity in Marvel's Spider-Man
At Devcom 2019, Insomniac's Jason Hickey showed how small details can send a positive message in even the biggest games
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Marvel's Spider-Man is the fastest-selling superhero game in US history
NPD analyst Mat Piscatella reveals Insomniac title has smashed records in its first three months
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Insomniac Games hires Telltale lead writer
The Walking Dead: The Final Season scribe Mary Kenney starts at the Spider-Man studio in 2019
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Insomniac: Creating Stormland is a "journey of discovery"
Creative director Chad Dezern relates how the VR adventure is both the result of years of experimentation, and an experiment in itself
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Marvel's Spider-Man: Critical Consensus
Insomniac's latest has reviewers applauding top-notch traversal, creative combat, scintillating story
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How to get to 'WOW!': The challenging road to marketing VR
Insomniac senior community developer Tim Salvitti talks about what the studio learned (and unlearned) when it came to pushing VR games
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"Don't get cocky": The story of Ratchet and Clank's 15-year survival
Adapt or Die and staying true to your heritage is a difficult balance to strike, says Insomniac
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Developers and publishers: Co-op or PvP?
Insomniac's Ryan Schneider continues the studio's series on developer-supported marketing with tips for how to maximize publisher relationships
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Why Insomniac blew up the moon
Ryan Schneider explains how the Ratchet & Clank studio is trying to re-shape an already established and effective brand
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Unity opens Los Angeles office with Insomniac devs
Mike Acton and Andreas Fredriksson head up fresh efforts to advance data-oriented programming
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Insomniac Games kicks off rebranding effort
Ratchet & Clank studio gets new logo and promises to be more public-facing with livestreaming from members of the dev team
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“Immigration ban will harm us as a company” - Insomniac
Ratchet and Clank and Spider-Man maker joins chorus of game developers condemning executive order
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