James Brightman
-
How will 2018 shape the games business?
Our analyst panel dissects everything to look out for during the next year
-
Call of Duty: WWII drives November US game sales to $2.7bn - NPD
ATVI hit generated more launch month spending than any Call of Duty debut since Black Ops II in November 2012
-
Codemasters may be preparing to go public - Report
The British racing studio could be valued at more than £100m, according to Sky News
-
Lucky's Tale dev aims to be "Disney of the next generation"
Former GameStop and PlayStation exec Mark Stanley on why he's joined Playful and how he intends to expand its IP across entertainment
-
Skillz secures $25m in funding
Esports firm believes it now has the potential to bring competitive gaming to over 40 million subscribers worldwide
-
The Game Awards sees viewership triple in 2017
The event saw over 11.5 million global livestreams, up from 3.8 million in 2016
-
Over 10% of UK kids are gambling on in-game items - Report
UK's Gambling Commission has also found that around one percent are considered "problem gamblers"
-
People of the Year 2017: Tequila Works
The Spanish studio has come into its own in 2017 with deep and engaging titles like Rime and The Invisible Hours
-
"Mobile has become more difficult to support than consoles"
Device 6 and Year Walk dev Simogo explains why it's ditching mobile and making a console game next
-
Player Research to open new lab in Montreal
The Keywords Studio lab will include a team of up to 8 games UX researchers, led by Ubisoft vet Morgan Kennedy
-
Global esports revenue to hit $2.3 billion in 2022 - SuperData
"Advertisers and investors are finally taking notice of esports' access to key audiences"
-
Boss Key co-founder Arjan Brussee joins Epic Games
Brussee has parted ways with fellow co-founder Cliff Bleszinski to work on an "exciting secret project"
-
Zelda wins Game of the Year at The Game Awards
Breath of the Wild earned multiple awards, as did Hellblade and Cuphead
-
Fortnite passes 30m players with a focus on rapid updates
A new limited time 50 versus 50 mode is just the start, says Eric Williamson, lead systems designer
-
Far Cry 5, The Crew delayed as Ubisoft revises profitability targets
The publisher is also moving one of its unannounced titles as it expects better profit for the 2017-18 fiscal year
-
Discord closing in on 90m users in 2017
Gaming chat app gaining momentum, with 14m DAUs - more than twice that of Slack
-
Blizzard, EA among Glassdoor's best places to work
Employees have given both game companies high marks
-
"It's the game designer's job to evoke different sides of humanity"
Thatgamecompany president Jenova Chen believes that positive behavior can be rewarded and monetized
-
Sony experimenting with PSVR free trial program
The program has already reached max capacity, but it's an interesting tactic to spark more VR adoption
-
King vets raise $2.2m for mobile start-up Strange Quest
New Swedish studio focused on "fast, explosive and action packed multiplayer games for the mobile games market"
-
Warframe dev: Industry must get better at "giving players a choice and a voice"
Microtransactions aren't inherently bad, and they can work with AAA-type experiences says Meridith Braun, VP, Publishing, Digital Extremes
-
Spike Chunsoft launches North American subsidiary
Danganronpa, Mystery Dungeon dev aiming to grow its publishing and localization business
-
HTC Vive invests in 26 more companies
The Vive X accelerator program has invested in more than 80 VR/AR companies since July 2016
-
Star Citizen now offering to sell in-game land
The most successful crowdfunded game ever is asking players to spend more
-
Nintendo's "insane turnaround" driving holiday sales - Analyst
We chat with analysts in the wake of Black Friday and Cyber Monday