Johnny Minkley
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How do you sell a next-gen console?
With few expecting a giant gaming leap at launch, what may matter most is not what you buy but how you buy it, says Johnny Minkley
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Racing Ahead: The Rise Of Triple-A Mobile Games
CSR Racing's $12m iOS success is a welcome sign and a warning, writes Johnny Minkley
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Dare To Dream: The Gaming Stars Of Tomorrow
Johnny Minkley asks what the next generation of developers thinks about its career prospects
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A small start for the big new 3DS won't hurt Nintendo
The near-future of Nintendo's handheld looks bright, whatever size screens you're playing on, writes Johnny Minkley
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Winning Mentality: Inside EA Sports
Johnny Minkley goes in search of the secret behind the Canadian super-studio's ongoing success
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A Simple Case of Bad Parenting?
As another child racks up a huge bill on Xbox Live, we shouldn't be surprised that consumers are still confused by online transactions
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This Changes Everything: iPhone's Five-Year Gaming Revolution
How Apple's device has changed when we play, what we play, and what we pay to play forever
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VSC: "PEGI is stricter than the BBFC. We're not ashamed of that"
With the law set to change next month, the ratings body that will have the power to ban video games explains what it all means
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Fatal Distraction: Don't Blame Violence For Gaming's Woes
Has mature content in games gone too far? No, but responsibility for it doesn't go far enough, writes Johnny Minkley
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Surprise! Here's Why E3 2012 Fell Flat
If publishers no longer trust their major announcements to gaming's biggest showcase, what is the point of it, asks Johnny Minkley
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Why are we still so insecure about the quality of our games?
CGI teasers might make marketing sense, but publishers' continued reliance on the form disguises a worrying lack of faith in the medium
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From the '80s to Israel: The New Inspiration for Next Gen Skills
Johnny Minkley explains why coding campaigners are focused on the successes of the Middle East
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What's the cure for gaming's High Street blues?
Flagging sales and fewer blockbusters have made it a tough year - but the outlook doesn't have to be bleak, writes Johnny Minkley
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Is Xbox Still Gaming To The Core?
As Microsoft chases after its entertainment ambitions, it risks alienating those who made its platform a success, warns Johnny Minkley
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Journey's End: Where Next for Jenova Chen?
Thatgamecompany's visionary head talks to Johnny Minkley about the "pain" of development, losing his co-founder, encouraging creativity and finding the right deal
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God of Ware: Inside Sony Santa Monica
From promoting diversity to nurturing fresh talent, Sony's West Coast development hub is a role model for the industry - but there are warning signs too, writes Johnny Minkley
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Are Parents Getting the Message On Online Gaming?
A misleading hatchet job in the tabloid press shouldn't distract us from genuine risks to children who play online, says Johnny Minkley
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Is Call of Duty Really in Decline?
Johnny Minkley looks at the figures behind fresh claims that Activision's heavyweight is losing its edge
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How seriously does the UK Government take child safety?
Years after the new PEGI system was agreed upon the age ratings game is still stuck on pause. Johnny Minkley asks what has gone wrong.
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Administering the Pain: the Human Cost of GAME's Collapse
The collapse of specialist retail is bad news for the UK, but worse for those whose jobs were lost in the process, says Johnny Minkley
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From PM to Players: The Word Is Out On Accessible Gaming
A special afternoon for a four-year-old girl and a momentous 48 hours for British gaming charity Special Effect
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Gaming's White-Knuckle Transition
Every part of the games business is transforming. That's both terrifying and exciting, argues Johnny Minkley