Malindy Hetfeld
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En Garde developers on the challenges of founding a studio early in your career
Fireplace Games co-founders talk about the journey from making a student game to establishing a whole studio to remake it
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How to make your company economically sustainable
Creative agency Yrs Truly's founder MJ Widomska tells us how businesses can ensure long-term success by applying sustainability beyond being environmentally responsible
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The Bayonetta 3 pay dispute highlights the precarious conditions voice actors work under | Opinion
Missing public knowledge about the complexities of the VO industry led to unhelpful discussion about what good working conditions should look like
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Paradox's "very punk way" of sharing Vampire: The Masquerade IP
World of Darkness VP Sean Greaney explains why Paradox is opening its IP to fan creators
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How to make the games industry more sustainable
As part of the GamesIndustry.biz Best Places To Work Awards, we've invited panellists to talk about actionable steps against climate change
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Creating a diverse future for the games industry
As part of our Best Places To Work week, Amiqus' Liz Prince sat down with three panellists to talk about how diversity and inclusion can lead to a better future
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How to support your staff's mental health
As part of Gamesindustry.biz's Best Places to Work Awards, we've talked to three panellists about the best practices to champion mental health support at your company
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How to get a job as a diversity and inclusion officer
The GamesIndustry.biz Academy explores the role and impact of a D&I officer
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How the games industry can put its diversity pledges into action | Opinion
The industry's diversity problems aren't new, but willing developers have all the tools they need to take action