Steve Peterson
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Ageism: The issue never gets old
Veteran game developers share thoughts on how big a problem age discrimination actually is, and how to get around it
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VR gets real for Resolution Games with $6 million in funding
Co-founder and CEO Tommy Palm says "it's going to be the content that sells headsets"
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Warren Spector on E3: VR is a fad
The veteran designer shares his thoughts on what's right and what's wrong with the industry
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Will eSports thrive on mobile?
Spacetime Studios enrolls expert help to create "the future of competitive gaming" on mobile
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Fixing free-to-play's image problem
Free-to-play games, especially on mobile, are scorned by many gamers - but their image can be fixed
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How NaturalMotion is leading Zynga's quest to be #1 on mobile
Torsten Reil discusses his newest game Dawn of Titans, and the improvements in live ops his studio has learned from Zynga
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5 Hot Trends in Indie Gaming That AAA Game Studios Need to Learn
AAA publishers and developers should seek to add some indie genes to their own DNA
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Evolving Business Models For The Top Game Brands
How Activision and other publishers are changing the nature of games business one piece at a time
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Why Licensed Games Are Finally Hot
Licensed titles are no longer synonymous with poor quality and they can be quite lucrative
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Robin Hunicke joins UC Santa Cruz faculty
Thatgamecompany veteran joins university as Associate Professor of Art & Game Design
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GameStop's Secret Weapon: Kongregate CEO Emily Greer
As more and more players flock to digital, Kongregate has shown big growth for parent company GameStop
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"End of the console era as we know it"
Wedbush analyst Michael Pachter explains why the future of gaming is in the cloud, says free-to-play "should go away"
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Kabam playing the transmedia game
Executive producer John Young talks about the company's book-and-game project Kings of the Realm
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Gamer loyalty plays into profits
Focusing on customer retention, not acquisition, is the key to success
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Hunting Whales and Golden Swans
If you want to build a sustainable game business, don't hunt whales and golden swans - diversify, experiment, and depend on proven brands
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Streaming games success is elusive
The streaming games scene is maturing but it's yet to make a major impact on the market - will that change?
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PC Games: The Best of Times, The Worst of Times
PC games aren't dying, they are bigger than ever, but the $60 PC game is rapidly vanishing
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Super Evil Megacorp reveals plan for tablet domination
"The next really big growth wave in computer gaming is likely to come from gamers shifting to tablets," says Kristian Segerstrale
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E3 2014: Nintendo's Opportunity
Nintendo has set expectations low, but the company could take advantage of the situation with a good showing at E3