Vikki Blake
-
Taiwanese publisher Neon Doctrine talks community, collaboration, and conflict
"It's a unique position that allows us to work well both with the West and China"
-
Game Changers | Ladell Smith, Auroch Digital
The studio's associate social and community manager discusses their work supporting marginalised voices and encouraging changes across Sumo Group
-
Tencent acquires minority stake in Canadian studio Offworld Industries
Offworld hopes the investment will help it "build upon the live services of its successful FPS titles"
-
Forza Horizon 5 adds sign language support in free update
The new accessibility feature will support gamers who find reading captions tiring
-
Bandai Namco boosts base salary of Japanese staff to "improve workability"
The changes come as part of the firm's new 'Connect with Fans' vision
-
MiHoYo invests $65m in nuclear fusion technology
Genshin Impact developer contributes to improving renewable energy research
-
Wargaming fires World of Tanks' creative director following pro-Russia statements
Company pauses advertising in Ukraine, donates $1 million to Ukrainian Red Cross
-
Super Smash Bros won't be at Evo 2022 next month
Organiser says Nintendo has "chosen not to continue" popular fighting game's long-running history with the event
-
Hiro launches second venture fund
€300 million fund to be invested in "entrepreneurial teams" across games, esports, creator platforms and gamified fitness
-
Tokyo Game Show 2022 will be a physical in-person event again
Long-running Japanese games expo returns later this year, running from September 15 to 18
-
Nvidia has been "completely compromised" in a new cyber attack
Parts of tech firm's business have been offline for two days
-
How Gareth Edmondson is "bringing brilliant people together" in a post-pandemic games industry
Creative Assembly's studio director reflects on lessons learned while managing one of the UK's biggest developers during lockdown
-
How to make your video games resume, portfolio, and job application stand out
The GamesIndustry.biz Academy shares tips on how to overcome the first barriers between you and the job you want
-
What to do (and not to do) when networking and building your contact book
Games industry professionals give tips on how to "dive in" at networking events and make a great first impression
-
What does Lego look for when investing in game companies? | GI Live Online
Lego Ventures managing director Rob Lowe explores how the toy firm fulfils its aim to deliver "learning through play"
-
How fans made Human Fall Flat an indie hit | GI Live Online
We speak to No Brakes Games about the continued rise of the 25 million-selling physics-based sensation
-
What's next for VR? | GI Live Online
NDreams' Nadine Oehmcke on advances in the virtual reality market and the five secrets behind a hit VR game
-
Iteration and social trends: The keys to successfully entering the hypercasual market
At GI Live, Shai Sasson detailed CrazyLabs' strategy to develop and release successful hypercasual games
-
Sumo Group CEO: "We're only as good as the last game we make" | GI Live Online
During our event, Carl Cavers revealed how the UK firm earned the trust of Xbox and PlayStation when handling first-party IPs
-
Creating a diverse workforce | UKIE #RaiseTheGame report
An excerpt from the first annual report for UKIE's #RaiseTheGame diversity initiative, which now has more than 100 pledge partners
-
Forza Horizon 3 reaches the end of its life
Players will still be able to play the racer after September 27
-
Creative Europe wasn't aware of Alexis Kennedy accusations when it gave The Weather Factory money
Industry hits back at the EACEA's decision to award the studio a €150,000 grant
-
Amplifier Game Invest buys three studios, extends investment in another
Acquisitions include Palindrome Interactive, Rare Earth Games, and Vermila Studios
-
Embracer Group acquires multiple studios, including 4A Games
THQ Nordic parent company also acquires New World Interactive, Pow Wow Entertainment, and Deca Live Operations